DevLog 3 - Expert feedback
Cyber Crisis - Team 7 » Devlog



1. Expert Council Feedback
Engagement with EU Values
- Perception:
- How did the expert council perceive the integration of EU values into the game?
- Suggestions for Improvement:
- Make the connection to EU values more concrete and clearly defined. Make the order different in terms of cardsplaylist
Prototype Playability
- Overall Playability:
- How playable was the prototype according to the experts?
- Feedback on Instructions:
- What specific points did experts mention regarding the clarity or usability of the instructions?
- Potential Changes:
- Revise and clarify the instructions for better understanding and smoother gameplay.
- Feedback on Mechanics:
- What did the experts note about the game mechanics?
- Potential Changes:
- Adjust the mechanics based on expert suggestions to improve engagement and flow.
2. Observations and Key Takeaways
Expert Feedback Summary
- Health Points Display:
- Provide a clear indication of health points to ensure players know their current status.
- Gameplay Order:
- Change the sequence: prioritize action first, followed by drawing a chance card.
- Consider implementing a dice-like mechanism to decide the order, inspired by "King of Tokyo" for reference.
- EU Values Integration:
- Strengthen the linkage with EU values—make the connection more tangible.
- Theme and Collection:
- Better justify the collection aspect by linking it to themes such as cybersecurity and digital threats.
- Focus more on how these themes affect gameplay and player experience.
- Object Usage:
- Reevaluate the use of the phone as an object—it might be perceived as too far-fetched.
- Thematic Connections:
- Ensure that the links to broader themes are less artificial and more integrated into the game’s narrative.
Additional Observations
- Reflect on the feedback and identify other significant takeaways from today’s session.
- Why They Matter:
- Discuss the impact of these insights on gameplay, user engagement, and thematic coherence.
Visuals from the Game Design Process
- Images:
- Include any pictures or sketches from the game design process that help illustrate your design evolution.
3. Action Points for the Upcoming Day
- Refine Health Points Display:
- Clearly indicate the health points available to the player.
- Reorder Gameplay Elements:
- Adjust the sequence of events to have actions occur before drawing a chance card.
- Explore a dice-based mechanic to determine the order, similar to "King of Tokyo."
- Strengthen EU Values Link:
- Work on making the EU values integration more explicit and meaningful.
- Enhance Collection Justification:
- Develop stronger arguments for the collection aspect by tying it to relevant themes like cybersecurity and digital dangers.
- Reconsider Object Usage:
- Modify or replace the phone object if it feels too disconnected from the game’s overall theme.
- Integrate Themes More Naturally:
- Revise how thematic elements are introduced to ensure they are organically woven into the game narrative.
Cyber Crisis - Team 7
Project, Cyberbullying, Digital environment.
Status | Released |
Category | Physical game |
Author | HappyAutist |
More posts
- DevLog 1: Concept59 days ago
- DevLog 2 - Playtest60 days ago